LIGA NACIONAL DE CRICKET (CE) DE ESPAÑA 2015

REGLAS DE COMPETICIÓN DE LIGA (45 OVERS)

PRIMERA PARTE

A. GENERALA. GENERALIDADES

A1. La Competición se celebrará bajo los auspicios de Cricket España (CE), y es el deseo de CE que todos los jugadores, oficiales y espectadores disfruten de la Competición y disfruten del Cricket de la manera en que debe jugarse.

A2. La competición será gestionada por el presidente de la CE League y un secretario nombrado por el director de críquet de la CE. Serán responsables de la gestión estratégica de las ligas regionales de la CE e informarán al Comité Ejecutivo de la CE a través del Director de Críquet de la CE. Las decisiones que tome el Comité de la Liga CE serán definitivas y vinculantes. Sin embargo, cualquier disputa que surja debe denunciarse al Director de Críquet antes de imponer cualquier sanción. Todo club que no esté de acuerdo con la decisión tomada por el Comité de la Liga puede apelar por escrito al presidente, quien luego comunicará la decisión al director de críquet para que nombre un comité independiente que estudie la apelación e informe al director de críquet con las conclusiones. Este informe y las conclusiones se enviarán al presidente de la liga, quien a su vez lo notificará a los clubes infractores y este informe, que será independiente del director de críquet, será definitivo y vinculante. No habrá una segunda apelación. Los procedimientos anteriores deben llevarse a cabo dentro de los 10 días siguientes a la recepción de la queja por el presidente de la Liga.

Cada región nombrará un presidente, un secretario y un secretario de membresía que serán responsables de la gestión y el funcionamiento diario de sus respectivas ligas. Estos nombramientos se realizarán en la junta general anual de las ligas regionales que, siempre que sea posible, debería celebrarse en noviembre de cada año.

A3. Cada club será responsable de garantizar que sus jugadores y oficiales estén familiarizados con las reglas de la competencia y las condiciones de juego. Se recuerda a los capitanes de los equipos que son responsables de la conducta de sus jugadores individuales y de su equipo.

A4. Las listas de partidos serán emitidas por los Comités de la Liga Regional. El equipo cuyo nombre aparezca en el lado izquierdo de la lista se denominará «equipo local». A menos que el Comité de la Liga acuerde lo contrario, todos los partidos se jugarán en las fechas y lugares especificados.

A5. Las tarifas para ingresar a las Ligas Regionales las deciden los Comités de las Ligas Regionales. Además, todos los jugadores deben registrarse en la CE con un coste de 6 euros por persona y todos los clubes registrados tienen un coste de 70 euros por club. (Sujeto a un coste total para el club de 150 euros). Todas las cuotas deben pagarse antes del 28 de febrero de 2015. La falta de pago de las tasas en el momento especificado conllevará el siguiente pago en exceso:

Pagos posteriores al exceso de 30,00€ (treinta euros) del 28 de febrero de 2015

Los equipos que no paguen sus cuotas de inscripción antes del 1 de abril de 2015 serán eliminados de sus respectivas ligas regionales.

Los datos de CE Bank son los siguientes:

Nombre de la cuenta: Asociación Española de Cricket

Número de cuenta: 2100 4453 84 0200029304

Dirección: Banco Caixa C/Valencia Alfas del Pi

A6. Se cobrará una cuota de partido, acordada por cada autoridad regional, por cada partido de la Liga. Esta tasa cubre el coste del balón del partido, los refrigerios para el oficial, el alquiler del terreno y cualquier coste administrativo adicional. Lo ideal es que las cuotas del partido se paguen por adelantado o, alternativamente, inmediatamente después de que se haya jugado el partido. Las comisiones de los partidos deben ingresarse en la cuenta bancaria regional correspondiente utilizando el partido como referencia al momento del pago (por ejemplo, referencia: Barcelona contra Shaheen).

B. ELEGIBILIDAD DEL CLUB Y DEL JUGADOR

B1. Todos los clubes que participan en la Liga deben estar registrados en la CE.

B2. Todos los jugadores que participen en la Liga deben estar registrados en su club y en el CE.

Nota: Un jugador puede estar registrado en varios clubes, pero solo puede jugar a League Cricket para un club.

B3. Todos los jugadores deben estar registrados en CE antes del 28 de febrero de 2015. Un jugador que no esté registrado en el CE antes del 28 de febrero debe obtener una dispensa especial del Comité de la Liga antes de jugar cualquier partido de la Liga. Los clubes deberán avisar con un mínimo de 7 días de antelación antes de que un jugador recién registrado pueda jugar en el club.

B4. Normalmente, un jugador solo jugará para un equipo de la Liga en la Competición. Sin embargo, se permitirá la transferencia de un jugador entre clubes o regiones de la siguiente manera:

(a) La transferencia entre clubes queda a discreción del presidente de la liga regional.

(b) Transferencia entre regiones a discreción del presidente de la CE

Ligas.

La solicitud de transferencia debe presentarse por escrito al presidente de la Liga CE o al presidente de la Liga Regional para que tome una decisión. Una vez aprobado, el jugador podrá jugar al críquet de la liga en el nuevo club, siempre que el jugador no haya representado a su club anterior durante más de dos tercios de los partidos actuales de la liga. En el caso de una transferencia entre regiones, se aplicará la misma regla, pero solo para los play-offs del Campeonato de la Liga española.

NOTA: La decisión del presidente de las ligas de la CE o del presidente de las ligas regionales será definitiva y vinculante sin apelación.

B5. Ningún jugador que tuviera menos de 15 (quince) años el 1 de enero de 2015 participará en la Competición, a menos que haya obtenido la aprobación previa del Comité de la Liga. Las solicitudes de aprobación deberán presentarse al Secretario de Membresía de la Liga al menos 7 (siete) días antes del primer partido para el que hayan sido seleccionados para jugar.

B6. La lista de jugadores registrados la conservará el Secretario de Membresía de la CE, quien proporcionará los detalles del registro y la membresía de los jugadores si así se solicita. Ni el presidente de la liga ni el comité de la liga pueden conceder una dispensa especial a ningún club o jugador sin avisar primero al secretario de membresía.

B7. Asuntos disciplinarios

Cualquier supuesto incumplimiento del Código de Conducta de la CE para jugadores y oficiales en partidos jugados bajo los auspicios del Programa de Desarrollo de la ICC se tratará de la siguiente manera:

(a) Los asuntos disciplinarios serán tratados por el Comité de la Liga y se mantendrá informado al Director de Críquet en todo momento.

(b) Si la decisión tiene que ir a un Comité de Apelaciones, el Comité correspondiente será nombrado por el Director de Críquet y será independiente del Comité de la Liga.

c) Todas las quejas se examinarán dentro de los 10 días siguientes a la recepción de la queja por el presidente de la Liga,

POLÍTICA CONTRA EL RACISMO DE LA CE.

Este Código, uno de los más duros del deporte mundial, confirma el nivel de compromiso de la CE y sus miembros para promover y fomentar la participación en todos los niveles (independientemente de la raza, el color, la religión o el origen nacional o étnico) y garantizar que no haya discriminación en el juego de críquet. Para ello, todos los clubes y jugadores deben firmar el «formulario de aceptación del código de conducta» adjunto a estas reglas. Los capitanes de los equipos deben llevar estos formularios para inspeccionarlos cuando la CE lo exija.

El Código exige que los miembros de la CE impongan sanciones a los espectadores declarados culpables de abuso racial, desde la expulsión del estadio hasta la prohibición de por vida, y que adopten medidas preventivas en los partidos de liga o amistosos.

Para ayudar a los miembros a adoptar el nuevo Código, la ICC introdujo una plantilla de implementación y una lista de verificación poco después de la adopción del Código y, desde principios de 2007, ha comenzado a monitorear la aplicación de estas medidas en todo el mundo del críquet.

Los miembros que no respeten el Código se enfrentan a sanciones si se producen incidentes racistas en un lugar bajo su control. Estas sanciones van desde advertencias hasta multas y la posible retirada del estatus de Liga a una sede.

El compromiso del CE de garantizar que sus participantes respeten la diversidad del deporte también está consagrado en el Código de conducta para jugadores y oficiales, donde el racismo en el campo de juego se considera uno de los actos más graves que se pueden cometer, con la posibilidad de una prohibición de por vida para cualquier persona declarada culpable de tal delito.

C. CÓDIGO DE VESTIMENTA

Todas las prendas de vestir deberán ser consistentes con las tradiciones del juego de críquet. Específicamente, los jugadores deberán cumplir con el siguiente código de vestimenta:

a. Las camisas deberán ser principalmente blancas o crema con cuello. El uso de camisetas es

no está permitido. Las camisetas solo pueden adornarse con los nombres y/o el logotipo del club de los jugadores y con los nombres de los patrocinadores oficiales del club.

b. Los pantalones largos deberán ser de color blanco o crema. Pantalones cortos y pantalones de chándal que no sean blancos

c. El calzado será predominantemente calzado de grillo o zapatillas deportivas de color blanco. Las púas no lo son

d. A ningún jugador se le debe permitir salir al campo sin ropa blanca, a menos que

Los árbitros designados por la CE serán responsables de hacer cumplir el código de vestimenta. El incumplimiento puede provocar que el jugador en cuestión no sea considerado elegible para participar en el juego.

NOTA: En partidos de menos de 25 partidos, se puede permitir ropa de colores

D. CONDICIONES DE JUEGO

D1. Se aplicará el Código de Derecho del Críquet de 2000, incluidos los cambios de 2003. Los partidos deben jugarse no solo con arreglo a las Leyes, sino también con el espíritu del juego. La principal responsabilidad de garantizar el espíritu de juego limpio recae en los capitanes. (Se refiere al Preámbulo: Spirit of Cricket)

D2. Lo ideal es que el Oficial de Desarrollo Regional (RDO) de la CE, o el representante de árbitros designado por la CE para la región, designe dos árbitros para cada juego. Los árbitros resolverán cualquier disputa que pueda surgir durante el juego y su decisión será definitiva y vinculante.

3D. Cada equipo proporcionará un anotador para cada uno de sus partidos. El anotador del

El equipo local será responsable de completar el marcador oficial de la CE. Este marcador lo proporcionará la región correspondiente y se archivará de forma permanente en todos los lugares de juego. Al finalizar el partido, ambos árbitros lo comprobarán y firmarán y, a continuación, lo entregarán al representante de la liga regional o RDO en el terreno.

Además, el equipo local es responsable de completar el formulario de informe del partido (consulte el anexo A) y de enviar el formulario completo, de forma convencional o electrónica, al Secretario del CE en un plazo de 72 horas.

D4. El equipo local es responsable de montar y quitar las mosquiteras, colocar y reposicionar las mesas y sillas y tirar la basura antes y después del partido.

D5. Cada equipo presentará a los árbitros una lista con los nombres completos (apellidos y nombre de pila) de los jugadores seleccionados y del duodécimo jugador al menos 30 (treinta) minutos antes del inicio programado para cada partido.

D6. Las ligas regionales proporcionarán dos balones de liga de grado A nuevos para cada partido. Estas se entregarán al árbitro antes del «lanzamiento».

D7. El «sorteo» tendrá lugar 15 (quince) minutos antes de la hora de inicio designada para el partido. Si el representante de uno de los equipos competidores no está presente en ese momento, el otro equipo podrá elegir entre las entradas.

D8. Ningún jugador jugará más de 9 overs.

D9. Habrá un límite de tiempo de 3 horas, más cualquier tiempo agregado por los árbitros, asignado para cada entrada. La primera bola del último over debe comenzar dentro del tiempo asignado. Si el equipo que juega a los bolos primero completa menos de 45 overs en el tiempo asignado, completará sus 45 overs, pero solo podrá batear por el número de overs completados en el tiempo asignado. Si el segundo equipo que juega a los bolos no logra completar sus 45 overs en el tiempo asignado, completará sus 45 overs, pero se sumarán 6 (seis) carreras por over por cada over pendiente a la puntuación del equipo bateador. No se otorgarán puntos de bonificación al equipo por los puntos conseguidos fuera del tiempo asignado.

D10. Solo se puede realizar un cambio táctico de portero en una entrada.

E. ESTRUCTURA DE LA LIGA

E1. Todos los juegos se llevarán a cabo en sus respectivas regiones españolas.

E2. Los campeones de la CE League de 2015 se decidirán de la siguiente manera:

(a) Las regiones que participarán para decidir los campeones de 2013 serán:

(i) Costa Blanca

(ii) Barcelona

(iii) Costa del Sol

(iv) Lanzarote

(b) Los campeones de España se decidirán mediante un desempate entre cada uno de los

Ganadores de la liga regional.

Nota: ELEGIBILIDAD: Para participar en las finales de liga, los jugadores deben haber participado en al menos el 50% de sus respectivos partidos de liga. Sin embargo, si un club considera que tiene motivos para conceder una dispensa especial, deberá presentar el caso al Director de Críquet para que lo examine al menos 21 días antes de la fecha prevista para la final.

F. RESULTADOS DE PARTIDOS Y LIGAS

F1. Por cada juego, se otorgarán 10 puntos al equipo ganador. En caso de empate, el equipo que pierda el menor número de puntos será el ganador. (Consulta las condiciones de juego de la CE League (45 overs), segunda parte 13.1.b). Una victoria con el máximo de puntos de bonificación por bateo y bolos asegurará 20 puntos.

En caso de un partido sin resultado, cada equipo recibirá 10 puntos. Los puntos de bonificación acumulados en el momento del abandono no contarán.

F2. Si algún equipo no cumple un partido en las fechas fijas de la lista de partidos, se otorgarán 18 puntos al equipo contrario. Además, al equipo infractor se le restarán 18 puntos.

F3. Si en cualquier momento de un partido un equipo se niega a jugar cuando los árbitros así lo ordenan, se otorgarán 18 puntos al otro equipo.

F4. Si en algún momento de un partido ambos equipos se niegan a jugar siguiendo las instrucciones de los árbitros, no se otorgarán puntos a ninguno de los equipos y se restarán 18 puntos a ambos equipos.

F5. Para comenzar un partido, un equipo debe tener un mínimo de 6 jugadores disponibles para comenzar el partido.

F6. Jugar con un jugador no registrado en la CE implicará una deducción de 10 puntos.

F7. El equipo local que no envíe el informe del partido al secretario en un plazo de 72 horas incurrirá en una deducción de 4 puntos.

F8. Los equipos que no estén disponibles para comenzar el partido a la hora acordada perderán un partido cada 4 minutos completados hasta que esté disponible para comenzar el partido. Sin embargo, el rival tendrá derecho a batear durante los 45 overs completos. Es decir, si un equipo llega 20 minutos tarde, perderá 5 overs (20 dividido entre 4) y solo podrá batear durante 40 overs en lugar de los 45 overs estipulados. El rival tendrá derecho a batear durante los 45 overs completos.

F9.. Los puntos de bonificación de bateo se otorgarán de la siguiente manera:

a. 1 (un) punto por las 75 primeras carreras anotadas y 1 punto adicional por cada 50 carreras anotadas, con un máximo de 5 puntos, es decir, un total de 275 carreras anotadas.

b. Además, cuando el equipo que batee en segundo lugar y gane el juego tenga que anotar menos de 275 carreras, se otorgarán puntos adicionales según la siguiente tabla.

Runs Points 10 wkts 9/8 wkts 7/6 wkts 5/4 wkts 3/2 wkts
1-74 0 5pts 4 3 2 1
75-124 1 4 4 3 2 1
125-174 2 3 3 3 2 1
175-224 3 2 2 2 2 1
225-274 4 1 1 1 1 1
275+ 5 0 0 0 0 0

F10. In addition to batting bonus points, Bowling bonus points will be awarded as follows:

a. 1 (one) point for every 2 wickets taken to a maximum of 5 points.

F11. The team qualifying for the Regional Finals shall be the team with the highest number of points. In the event of a tie in the number of points between two or more teams in the League, the team that has won the most games shall qualify for the Regional Finals. In the event of a tie in the number of games won, the team with the higher (or highest) Net Run Rate shall qualify. Net Run Rate (NRR) is calculated as follows:

NRR = Runs scored x Wickets taken divided by Runs conceded x Wickets lost

G. MEDIA COVERAGE

G1. The Home Team shall be responsible for completing the Match Report Form and sending it to the CE Secretary within 72 hours of the match being completed by post (Correos) or by electronic mail.

PLAYING CONDITIONS (45 OVERS)

PART TWO

The Laws of Cricket 2000 Code 2nd Edition – 2003 will apply except when varied below. Where this code has been amended competition regulation has been added in brackets to help identify the change. Where the current law is quoted, either in part or full, the phrase ‘Laws 2003’ follows the text.

1. Duration of Matches

1.1 All Matches

Matches will consist of one innings per side and each innings will be limited to 45 overs.

All sides are to complete the bowling of their 45 over’s within 3 hours playing time.

2. Hours of Play and Intervals

Start times vary at request of participating clubs travelling long distances. Please adjust information in this section for 9.00am or 10.00 am and 11.00 am starts. The example below is for a 12.30 pm start.

2.1. Start and Cessation Times

(a) Scheduled start of play will be 12:30

(b) Scheduled finish of first innings – 15:30

(c) Interval – 45 minutes

(d) Scheduled start of second innings – 16:15

(e) Cessation of play – 19:15

2.2 Sessions of Play and Interval between Innings

There will normally be two sessions of play of 3 hours each, separated by an interval of 45 minutes from 15:30 to 16:15.

If the innings of the team batting first is completed within 30 minutes of the scheduled time for the interval, the interval shall take place immediately and the innings of the team batting second will commence correspondingly earlier. If the innings of the team batting first is completed more than 30 minutes prior to the scheduled interval a ten-minute break will occur and then the team batting second will commence its innings. Thereafter, the interval will occur as scheduled.

Where the innings of the side batting first is delayed or interrupted, the umpires will reduce the length of the interval. In the event of time being lost up to and including 60 minutes in aggregate, the length of the interval shall be reduced from 30 to 15 minutes. In the event of more than 60 minutes being lost in aggregate, the duration of the interval shall be agreed mutually by the umpires and both captains, subject to no interval being more than 30 minutes duration or less than 10 minutes duration. In the event of disagreement, the interval shall be of 25 minutes duration.

2.3 Interval for Drinks

Two drinks intervals (maximum 5 minutes per interval) per session shall be permitted, each taken after 15 and 30 overs have been bowled. The provision of Law 15.9 shall be strictly observed, except under conditions of extreme heat the umpires may permit extra intervals for drinks.

The time taken for drinks will not be counted as playing time and any time taken will be added onto the time allocated for the completion of the innings. Umpires must ensure that the time taken for drinks is kept to the absolute minimum.

An individual player may be given a drink either on the boundary edge or at the fall of a wicket, on the field, provided that no playing time is wasted. No drinks will be taken onto the field of play without the permission of the umpires. Any player taking drinks onto the field shall be dressed in proper cricket whites.

N.B. Scheduled start and cessation times may be varied at the discretion of the League Committee prior to the League commencing. However, any such re-scheduling should allow for all matches to commence and conclude at the same time.

3. Appointment of Umpires

The CE Umpire Representative will appoint Regional Umpire Co-ordinators for the respective Leagues. The Regional Umpire Co-ordinator will be a member of the Regional League Committee. If only one umpire is appointed or none (insufficient umpires available) clubs are to provide their own.

4. Length of innings

4.1 General regulations for uninterrupted matches

a) Each team shall have the opportunity to bat for 45 overs. If they are dismissed before the completion of these 45 overs or a result is reached, the remaining overs will not be bowled.

If the side batting first are dismissed before the completion of their 45 overs, then for all subsequent purposes they are deemed to have faced their full quota of overs.

If the team batting first are dismissed before the completion of their 45 over’s the team batting second are entitled to have the opportunity to bat for 45 over’s except as provided for in (c) below.

b) Law 42.9 (Time wasting by fielding side) will not apply in the 1st Innings and is replaced by the following:

The umpires will monitor the over rate as the innings progresses and will inform the fielding captain, at appropriate times, if the over rate is showing signs of slowing down to an unacceptable level. The umpires will take into account any circumstances that are outside the control of the fielding side when making this judgment (e.g. delays caused by the batting side: extended time taken to retrieve the ball: delays caused by serious injury (ies).)

If the team fielding first fail to bowl the required number of overs by the scheduled time for cessation of the first session, play will continue until the required number of overs has been bowled.

Unless otherwise determined by the two Umpires the innings for the team batting second shall be limited to the same number of overs bowled by it, at the scheduled time for the cessation of the first session. The over in progress at the scheduled cessation of time shall count as a complete over.

The Umpires may increase the number of overs to be bowled by the team bowling second if they are of the opinion that events beyond the control of the team bowling first prevented them from bowling the required number of overs. This decision will be made before the start of the 2nd innings.

c) If the team batting first is all out and lose their last wicket at or after the scheduled time for the interval, the innings of the team batting second shall be limited to the same number of overs bowled to the team batting first at the scheduled time for the interval. (The over in which the last wicket falls is to count as one complete over.)

d) If the team fielding second fails to bowl 45 over’s by the scheduled cessation time the hours of play shall be extended until the required number of overs have been bowled or a result reached.

e) Law 42.9 will apply in the 2nd Innings.

The umpires will monitor the over rate as the innings progresses and will inform the fielding captain, at appropriate times, if the over rate is showing signs of slowing down to an unacceptable level.

The umpires will take into account any circumstances that are outside the control of the fielding side when making this judgment (e.g. delays caused by the batting side: extended time taken to retrieve the ball: delays caused by serious injury (ies).

If, having taken the above action, the umpires feel that no effort is being made to rectify the situation application of Law 42.9 will be made.

In the event of overs not being bowled within the scheduled time limit, 4.1(d) will be enforced.

4.2 General regulations for delayed or interrupted matches

a) The object must always be to arrange the number of overs so that both sides have the opportunity of batting for the same number of overs.

When a recalculation of overs is necessary, this calculation will be based on:

– the total playing time remaining in the match and will be calculated using 15 overs per hour as the norm (4 mins = 1 over)

– where this calculation results in a part over – this figure will be rounded up to the next whole figure.

No re-arrangement of overs will take place until more than 60 minutes (or a figure determined by the Umpires), in aggregate, of playing time has been lost. (Hence the cessation of play during a delayed or interrupted match can be extended by1 hour.)

i) Under this clause the shortest match that can be arranged is 18 over’s per side. Any re-calculations that result in a match that would start with less than 18 over’s per side means that the only match that can take place will be that as provided for in 4.2(a)(iv) below.

ii) If, during the match, any recalculations result in BOTH sides receiving less than 18 over’s then the match is abandoned.

iii) If, during the match, any recalculations result in only one side receiving less than 18 over’s the above clauses 4.2(a)(i)(ii) do not apply, and clause 4.3(b) comes into operation.

iv) in the situation where no play is possible before 18:00 a match of 10 overs per side shall be played if ground conditions allow. (Clauses 5.3, 5.5 and 5.6 in paragraph 5 – restrictions on the placement of fielders – will not apply.)

b) If either side is dismissed before the completion of their agreed allocation of overs, it is deemed that they have faced their full quota of overs and any subsequent calculations e.g. Over Run Rate (ORR), will be based on their having faced their full quota of overs.

c) If the team batting first are dismissed before the completion of their allocated overs the team batting second are entitled to bat for their full allocation except as provided for in 4.1(c) above.

d) Even though a match may be reduced in length the principles laid out in 4.1. (b), (c), (d), and (e) above still apply. Any contravention of these Regulations will still attract the relevant penalties. The fact that a match is reduced in length does not negate the requirement that the overs have to be bowled within the laid down time limits – even though these limits will differ according to the unique circumstances surrounding a particular match.

4.3 Delay to the start of, or interruption during, the 1st innings

a) Any recalculation of overs based on 4.2(a) will be divided by two and any odd over ignored. e.g. A recalculation that gives 49 overs remaining (and taking into account the 20 overs that have already been played) would give a match total of 69 overs means that the match is now one of 34 overs per side.

Where the situation arises that, having done this calculation, the side batting first have already exceeded the new innings total for each side, their innings will be terminated immediately. The side batting second will receive the balance of the overs. e.g. match reduced to 50 overs in total (25 each) but side batting first have already received 28. Side batting second will bat for 22 (50 – 28 = 22).

The target score for the side batting second will be calculated using the principles as laid down in 13.1(c) The Result. e.g. in the above – side batting first score 110 in their 28 overs giving ORR of 3.92. Target score for side batting second is 22 x 3.92 = 86.24 = 87.

b) In order to constitute a match the side batting second must have the opportunity of facing a minimum of 40% of the agreed number of overs made available to them at the start of their innings. Any subsequent recalculation of overs during the 2nd innings that results in the side batting second not having the opportunity to bat for 40% of the overs made available at the start of their innings will result in the game being abandoned as a No Result.

(For the purposes of this Regulation – where the allocated overs are an odd number the figure arrived at by taking 40% will be rounded up to the next whole figure.)

4.4 Interruption after 1st innings of 45 over’s has been completed

a) Where the side batting first have completed their 45 over innings the side batting second must have the opportunity to bat for 18 over’s in order to constitute a match. Recalculation of overs during the 2nd innings that results in the side batting second not having the opportunity to bat for 18 over’s will result in the game being abandoned as a No Result.

5. Restrictions on the Placement of Fielders

5.1 Two semi-circles shall be drawn on the field of play. The semi-circles have as their centre the middle stump at either end of the pitch. The radius of each of the semi-circles is 27.5m or 30 yards. The ends of each semi-circle are joined to the other by a straight line drawn on the field on the same side of the pitch. The field restriction area should be marked by continuous painted white line or ‘dots’ at 4.5 m intervals, each ‘dot’ to be covered by a white plastic or rubber (but not metal) disc measuring 18 cm in diameter. These discs will NOT be fixed to the ground by means of a nail/pin or any other dangerous, sharp object.

5.2 Throughout the whole game there must never be more than five fielders on the leg side from the instant of delivery until the striker has played at, or had the opportunity to play at, the ball.

5.3 For the first 13 over’s only two fielders are permitted to be outside the field restriction marking at the instant of delivery.

5.4 For the remaining overs, 4 fielders plus the bowler and wicket keeper must be inside the field restriction marking at the instant of delivery.

5.5 Two inner circles shall be drawn on the field of play. The circles have as their centres the centre point of the popping crease at either end of the pitch. The radius of each of the circles is 15 yards (13.72 metres). The field restriction area should be marked by ‘dots’. The segment of the circles reserved for the slip positions shall not be demarcated. (The final mark of the 15 yard radius shall be a line placed at an angle of 45 degrees, measured from the popping crease at a point level with the middle stump). In the first 13 over’s there must be a minimum of two stationary fielders within the 15 yards restriction of the striker at the instant of delivery. The two stationary fielders may be permitted to stand deeper than 15 yards (in the non-demarcated area) provided only that they are standing in slip, leg slip and gully positions.

5.6 In circumstances where the number of overs for the team batting first is reduced, the number of overs in regard to the restrictions in 5.3 5.4 and 5.5 above shall be reduced proportionately in a ratio of 13:45 in accordance with the table below. Fractions are to be ignored in all calculations re the number of overs.

Original match length of 45 over’s

Amended Fielding Amended Fielding Amended Fielding Amended Fielding
Overs Restrictions Overs Restrictions Overs Restrictions Overs Restrictions
1 0 13 3 25 7 37 11
2 0 14 4 26 7 38 11
3 0 15 4 27 8 39 11
4 1 16 4 28 8 40 12
5 1 17 5 29 8 41 12
6 1 18 5 30 9 42 12
7 2 19 5 31 9 43 12
8 2 20 46 32 9 44 13
9 2 21 6 33 9 45 13
10 3 22 6 34 10
11 3 23 6 35 10
12 3 24 7 36 10

Where the number of overs for the team batting second is reduced (including under the provisions of clauses 4.1.(b) and/or 4.1.(c) above), the aim will be to maintain the restrictions in 5.3 5.4 and 5.5 above for the same proportion of the second innings that they were maintained for the first innings (fractions to be ignored).

5.7 In the event of infringement of any of the above fielding restrictions, the striker’s end umpire (umpire at square leg) will call and signal “No Ball”.

6. Number of Overs Per Bowler

No bowler shall bowl more than 9 over’s in an innings.

If the start of the match is delayed and the overs are reduced for both teams, no bowler may bowl more than one fifth of the total overs allowed. Where the total overs are not equally divisible by 5, one additional over shall be allowed, to as many bowler’s as is necessary, in order to make up the balance.

e.g. in a game reduced to 29 Overs per side, and using 5 bowler’s, their allocations would be: 6 – 6 – 6 – 6 – 5 = 29.

In a match where the innings of either or both sides is reduced after the start of the match, the maximum number of overs allowed per bowler shall remain as at the start of the match.

In the event of a bowler becoming ill, injured or suspended thus being unable to complete an over, the remaining balls will be bowled by another bowler. Such part of an over will count as a full over only in so far as each bowler’s limit is concerned.

7. Law 2. Substitutes and runners

Law 2.1 will apply with no amendments (Laws 2003)

8. Law 2.5 Fielder absent or leaving the field

Law 2.5 shall apply as modified – If a fielder fails to take the field with his side at the start of the match or at any later time, or leaves the field during a session of play, the umpire shall be informed of the reason for his absence, and he shall not thereafter come on to the field during a session of play without consent of the umpire. The umpire shall give such consent as soon as practicable (Laws 2003).

If the player is absent from the field for 15 minutes or longer:

(a) the player shall not be permitted to bowl in that innings after his return until he has been on the field for at least that length of playing time for which he was absent (Laws 2003).

(b) the player shall not be permitted to bat unless or until, in the aggregate, he has returned to the field and/or his side’s innings has been in progress for at least that length of playing time for which he has been absent or if earlier, when his side has lost 5 wickets (competition regulation).

The restriction in (a) and (b) above shall not apply if the player has been struck an external blow (as opposed to an internal injury such as a pulled muscle) whilst participating earlier in the match and consequently been forced to leave the field for medical attention (in the case of a bowler, this dispensation shall apply only once in respect of any one external injury) (competition regulation). Nor shall it apply if the player has been absent for exceptional and acceptable reasons (other than injury or illness) and consent for a substitute has been granted by the umpire (competition regulation)

Note: Time lost for an unscheduled break in play shall be counted as time on the field, for any fielder, provided that fielder comes onto the field of play immediately play resumes (Laws 2003).

9. Law 14 Declaration and Forfeiture

Law 14 will not apply in this Competition. The captain of the batting side may not declare

his innings closed at any time during the course of a match nor can he forfeit an innings

(competition regulation).

10. Wides and No Balls

10.1 Law 25.1 Wide Ball – Judging a Wide

No delivery will be called wide if

– it comes into contact with the striker’s bat or person or

– is called as a No ball (Laws 2003)

For all other deliveries the following interpretation will apply:

Off side Wides

Two white lines will be painted joining the bowling and popping creases. Each line will be parallel to the Return Crease and will be 35 inches from the centre of the middle stump.

(see Appendix A).

Any delivery that passes over or outside of this line will be called wide by the umpire.

It does not matter that the striker may move thus bringing the ball into an area where he could play a normal cricket stroke – it will still be a Wide (competition regulation).

It will also be a Wide if the batsman moves away from the ball and it passes over or outside of this white line (competition regulation).

Leg side Wides

The line markings mentioned above do not apply to leg side deliveries. A ball will be judged as Wide if it passes the striker behind his legs when standing in a normal guard position (competition regulation). If the striker moves across to the off side to play the ball and the ball passes behind his legs the umpire will have to imagine the profile of the striker standing in a normal guard position, and only provided that the ball would have passed behind this profile, will he call it Wide. If the ball would have hit this profile it will not be a Wide (competition regulation).But if the ball is pitched on middle or leg stump and turns and passes behind his legs or profile, then he would call it a Wide.

Umpires are instructed to apply a consistent interpretation in regard to this Law

Umpires should try and be consistent:

– in their own interpretation

– with the interpretation of their colleagues

– with the interpretation adopted throughout the whole League.

11. Law 42.6 Dangerous and unfair bowling

11.1 Law 42.6 – The Bowling of Fast Short Pitched Balls

Law 42.6 (a) shall be replaced by the following:

a. A bowler shall be limited to one fast short-pitched delivery per over.

b. A fast short-pitched delivery is defined as a ball which passes or would have passed above the shoulder height of the striker standing upright at the crease.

c. The umpire at the bowlers end shall advise the bowler and the batsman on strike when each fast short pitched delivery has been bowled.

d. In addition, a ball that passes above head height of the batsman, that prevents him from being able to hit it with his bat by means of a normal cricket stroke shall be called a wide.

e. For the avoidance of doubt any fast short pitched delivery that is called a wide under this playing condition shall also count as the allowable short pitched delivery in that over.

f. In the event of a bowler bowling more than one fast short-pitched delivery in an over, the umpire at the bowlers end shall call and signal no ball on each occasion. A differential signal shall be used to signify a fast short pitched delivery. The umpire shall call and signal ‘no ball’ and then tap the head with the other hand.

g. If a bowler delivers a second fast short pitched ball in an over, the umpire, after the call of no ball and when the ball is dead, shall caution the bowler, inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred. This caution shall apply throughout the innings.

h. If there is a second instance of the bowler being no balled in the innings for bowling more than one fast short pitched delivery in an over, the umpire shall advise the bowler that this is his final warning for the innings.

i. Should there be any further instance by the same bowler in that innings, the umpire shall call and signal no ball and when the ball is dead direct the captain to take the bowler off forthwith. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof.

j. The bowler thus taken off shall not be allowed to bowl again in that innings.

k. The umpire will report the occurrence to the other umpire, the batsmen at the wicket and as soon as possible to the captain of the batting side.

l. The umpires will then report the matter to the ECCL League Committee who shall take such action as is considered appropriate against the captain and the bowler concerned (refer also to Law 42.1 Fair and Unfair Play – Responsibility of the Captains).

11.2 Law 42.6 (b) Bowling of High Full Pitched Balls

Law 42.6 (b) shall be replaced by the following:

a. Any delivery, other than a slow paced one, which passes or would have passed on the full above waist height of the striker standing upright at the crease is deemed dangerous and unfair, whether or not is it likely to inflict physical injury on the striker.

b. A slow delivery, which passes or would have passed on the full above shoulder height of the striker standing upright at the crease, is to be deemed dangerous and unfair, whether or not it is likely to inflict physical injury on the striker.

c. In the event of a bowler bowling a high full pitched ball (beamer), the umpire at the bowler’s end shall, in the first instance, call and signal no ball and when the ball is dead, caution the bowler and issue a first and final warning. The umpire shall inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred.

d. Should there be any further instance by the same bowler in that innings, the umpire shall call and signal no ball and when the ball is dead direct the captain to take the bowler off forthwith. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof.

e. The bowler thus taken off shall not be allowed to bowl again in that innings.

f. The umpire will report the occurrence to the other umpire, the batsman at the wicket and as soon as possible to the captain of the batting side.

g. The umpires will then report the matter to the ECCL League Committee who shall take such action as is considered appropriate against the captain and the bowler concerned (refer also to Law 42.1 Fair and Unfair Play – Responsibility of the Captains).

11.3 Foot Fault No Ball

A foot fault no ball will result in the next ball being a free hit.

Captains may only change the field placements if the batsmen have changed ends. If the next ball is not a legal ball (i.e. wide or no ball) the free hit is carried forward until such time as a legal ball is bowled.

This law will be enforced with the proviso that the criteria in 11.2 above will apply when judging the legality of the full pitch delivery (competition regulation).

12. The Ball

The Regional League will provide 2 new balls for each match.

The Regional League will provide a selection of replacement balls at all playing venues.

A new ball will be used at the start of each innings.

The umpires will decide if and when a ball becomes unfit for use. They will be the sole judges of both when it should be replaced and the selection of the replacement. They will inform the fielding captain and batsmen at the crease of their decision (Laws 2003).

The Umpires will forward a report to the League Committee of any ball tampering during any league game. The Umpires will inform both Captains (and the player concerned if identified) at the time of the incident and the ball will be replaced.

13. The Result

13.1 All Matches

(a) When there is no interruption after play has commenced and when both sides have had the opportunity, subject to the provisions of 4.1 (c) above, of batting for the same agreed number of overs, the team scoring the higher number of runs shall be the winner.

(b) In the event of a tie, the following will apply: The team losing the lesser number of wickets shall be the winner, if the result cannot be decided in this way, the winner shall be the team with the higher score (irrespective of wickets lost) after 15 overs, or if still equal, after 14 overs, etc.

(c) If, due to suspension of play during the 2nd innings, the number of overs in that innings has to be revised to a lesser number than that originally allotted, then a revised target score should be set for the number of overs which the team batting second will have the opportunity of facing. This will be calculated on the basis of over run rate (ORR).

Over Run Rate – in general, this is the average number of runs scored per over during a side’s innings.

Team batting first. ORR is calculated by dividing the runs scored by the number of over’s made available to them. If the side batting first is dismissed in less than the overs made available to them the ORR will be calculated based on the fact that they batted for their full allocation of overs.

The target score for the side batting second will be calculated by multiplying the ORR achieved by the side batting first by the number of overs made available to the side batting second. To obtain the target score this resulting number is either:

i) rounded up to the next whole figure or

ii) Where this figure is already a whole number, 1 run will be added.

Team batting second. If a side is prevented from batting for their allotted number of overs because of prevailing conditions their ORR will be calculated using the actual number of overs they were able to bat. Any part over will be rounded up to the next whole number.

(d) If a match is abandoned before it has been played to a conclusion, and the team batting second has received its minimum number of allotted overs (as laid down in 4 above), the result shall be decided by over run rate. The side with the higher ORR will be the winner.

If the ORR is the same the side losing the lesser number of wickets in the first 20 overs of each innings will be the winner. If this is still equal a count back system will apply until a winner is found. i.e. side losing the lesser number of wickets in the 19th over – counting back until an over is reached whereby the number of wickets lost differs.

(e) All matches, in which both teams have not had the opportunity of batting for the minimum number of overs as laid down in 4 above, shall be decided by 13.1(f).

(f) In the event of it not being possible to achieve a result with the above, the match will be recorded as:

a) in a League match – No Result (10 points to each team)

b) In a Play off match – the winner will be the team who has the best Net Run Rate, of the two teams, going into the match.

Dates given in the league program for all matches will be strictly adhered to by all clubs.

THIS DOCUMENT SHOULD BE READ IN CONJUNCTION WITH CE LEAGUE COMPETITION RULES (45 OVERS) PART ONE.